Ancestors: The Humankind Odyssey is set to release later this year, and Patrice Désilets recently provided more insight on what to expect from the game.
Désilets, who also designed Prince of Persia: Sands of Time and the Assassin’s Creed series, revealed his estimation for the game’s length (via VG247), stating, “Volume one is roughly between 40 to 50 hours’ worth of gameplay, so it’s not a little thing.”
“[When you die] you transfer into another clan member, which you can also do by yourself—you can switch,” Désilets said. In the event that the entire clan dies, he explained, “Your lineage would go extinct, a bit like The Long Dark.”
These details reveal that Ancestors: The Humankind Odyssey players risk losing many hours of gameplay if they are not careful. However, Désilets also hinted the game will include certain “time-moving” mechanics:
“You need to eventually make a new generation, and you’ll make babies. There are multiple layers of evolution inside the game, and time passes from ten to two million years, so it’s eight million [in total].”
Details of the full Ancestors experience remains hazy. The partnership between Private Division and Panache Digital Games has reportedly led to a change in plans regarding an episodic release, but Désilets refers to Ancestors: The Humankind Odyssey as “volume one,” potentially suggesting follow-up titles.