Ancestors: The Humankind Odyssey

Ancestors: The Humankind Odyssey is set to release later this year, and Patrice Désilets recently provided more insight on what to expect from the game.

Désilets, who also designed Prince of Persia: Sands of Time and the Assassin’s Creed series, revealed his estimation for the game’s length (via VG247), stating, “Volume one is roughly between 40 to 50 hours’ worth of gameplay, so it’s not a little thing.”

“[When you die] you transfer into another clan member, which you can also do by yourself—you can switch,” Désilets said. In the event that the entire clan dies, he explained, “Your lineage would go extinct, a bit like The Long Dark.”

These details reveal that Ancestors: The Humankind Odyssey players risk losing many hours of gameplay if they are not careful. However, Désilets also hinted the game will include certain “time-moving” mechanics:

“You need to eventually make a new generation, and you’ll make babies. There are multiple layers of evolution inside the game, and time passes from ten to two million years, so it’s eight million [in total].”

Details of the full Ancestors experience remains hazy. The partnership between Private Division and Panache Digital Games has reportedly led to a change in plans regarding an episodic release, but Désilets refers to Ancestors: The Humankind Odyssey as “volume one,” potentially suggesting follow-up titles.

Ancestors: The Humankind Odyssey is getting closer to release for PC, PlayStation 4, and Xbox One. The PC version will be exclusive to the Epic Games Store.

For more on Ancestors, keep up with OnlySP on FacebookTwitterYouTube, and join the discussion in our community Discord server.

Craig Snyder
Craig fell in love with video games after being spoiled with all of the NES games he could ever want as a kid, and his passion for gaming continues decades later. After discovering a knack for writing in grade school, the two have come together nicely for him. River City Ransom and Final Fantasy VII are his jams.

The Surge Developer’s New IP Aims To Do Soulsborne “A Little Differently”

Previous article

Jedi: Fallen Order To Be Single Player Only, With No Microtransactions

Next article


Comments are closed.

You may also like