In our upcoming interview with Alien: Isolation developers The Creative Assembly, they revealed the tone of horror they are hoping to achieve. The survival horror game is being squarely influenced by Ridley Scott’s original film, and the style of horror is meant to evoke that.

“[E]ven if you’re a seasoned horror fan,” The Creative Assembly told us, “you still appreciate the horror in the original film. The game is the same because that’s the inspiration and the impact we’re aiming for.”

The original Alien film is renowned for being tense and claustrophobic with distinctly and deliberately paced action, and it sounds like The Creative Assembly are taking that into account with Isolation.

“Like a classic horror film, there will be moments of high impact and then moments for you to catch your breath and then you’re back in it.” We were told. “And never forget that really, you should always be afraid because you never know where the Alien is going to be.”

Alien: Isolation is coming to PS3, PS4, Xbox 360, Xbox One, and PC sometime this year. If you’re going to Rezzed, you’ll be able to get your hands on it and see just how scary Xenomorphs can be. Naturally, we’ll keep you up to date with all the details as we hear them, and be sure to catch our full interview with The Creative Assembly later this week.

Lachlan Williams
Former Editor in Chief of OnlySP. A guy who writes things about stuff, apparently. Recovering linguist, blue pencil surgeon, and professional bishie sparkler. In between finding the latest news, reviewing PC games, and generally being a grumpy bossyboots, he likes to watch way too much Judge Judy. He perhaps has too much spare time on his hands. Based in Sydney, Australia. Follow him on twitter @lawksland.

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