Key art for Succubus

One of 2018’s most maligned games, Agony, is set to receive a spin-off called SUCCUBUS, which tells the story of one of the eponymous demons.

Announced yesterday, SUCCUBUS will revisit the hellscape dreamed up for the original game, but with an entirely new gameplay focus.

As displayed in the “concept gameplay trailer” embedded below, this spin-off is action-oriented. In contrast, Agony was an often plodding and frustrating affair, enlivened by those sections in which the player was able to take control of demons.

The storyline will focus on a lone succubus “captured, maimed, and betrayed by her own species,” who meets a powerful demon and sets out to “get the soul of Nimrod.”

Players will be able to use both weapons and pyrokinesis to battle enemies. Furthermore, the developer, Madmind Studio, is also hinting at an RPG-like progression system through an expandable skill tree and armour and weapon systems.

SUCCUBUS is currently without a release date, though it is targeting a PC release.

Agony included a Succubus mode that unlocked after completion of the base game and improved on many of its flaws. However, even that was not enough to save the title, which OnlySP’s review concluded “stumbles off the starting block and, despite a valiant later effort, is never able to make up lost ground. In this case, a poor first impression irreparably mars the experience.”

For all the latest on SUCCUBUS and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook, Twitter, and YouTube.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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