Today, Activision technical director Jorge Jimenez gave a presentation at GDC, where the mega-publisher unveiled a brand new next-generation graphics engine that they’ve been working on for the past year or so.
Images showcasing the tech were also released, which can be seen below. Described as an attempt at photorealism, the engine is capable of more detailed and articulate facial expressions that will presumably help to make character models more emotional and convincing.
Given that Activision’s product line lives and breathes the Call of Duty franchise at this point, as well as the fact that the female character is wearing a military beret, it wouldn’t be far-fetched to predict that this engine is being primarily built for a next-generation installment of the popular shooter series. The franchise’s annual release cycle could also lead one to believe that this supposed sequel will come out this Fall as a PS4 and Xbox 720 launch title.
Ever since Call of Duty 4 back in 2007, the series has been using the Infinity Ward Engine 3.0, with only minor tweaks being made for each successive release. This was also true of last year’s Black Ops II. An updated engine would certainly do a lot to alleviate common complaints about the series’ visuals being outdated at this point.
What are your opinions of the tech? Is it splendidly realistic, or inching too close to the uncanny valley? Let us know, and be sure to hit up our forums for more discussion opportunities.
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Just to clarify, MW2, MW3 were actually using IW5, while CoD4, WaW, and BO used IW4. BO2 technically used IW4, but made a lot of changes that made it roughly as powerful, if not more powerful, than IW5.
Interesting… I didn’t get the same numbering when I looked up the engines, but good to know. :D
Activision should make Avatar 2.Mind blowing Graphics.can’t wait for next gen.
BO2 uses an old quake heavy modified graphic engine.